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Re: [Mingw-users] msvcrt printf bug

On 1/20/2017 9:53 AM, Emanuel Falkenauer wrote:
> On 19-Jan-17 12:35, Peter Rockett wrote:
> [snip snip]
>> I think everybody (apart maybe from the OP) agrees how floating point
>> numbers behave. Keith makes a good point about rounding. Can I toss in
>> another feature that changing the compiler optimisation level often
>> reorders instructions meaning that rounding errors accumulate in
>> different ways. So changing the optimisation level often slightly
>> changes the numerical answers. :-\
> I agree that it could well (or even should?) be the case... but it's not
> in my case - to my own pleasant surprise.
> I can build with -O3 to get the most juice for releases, or with -O0 to
> debug... my logs are still the same (spare for actual bugs). I even
> compile with -mtune=native -march=native -mpopcnt -mmmx -mssse3 -msse4.2
> (native: I'm on Xeons), although I doubt very much the Borland compiler
> knows anything about those optimizations... and yet the latter's logs
> are still identical to MinGW's.
> Honestly it beats me as well... but I'm sure glad it's the case! :-)

Since nobody has filled this in...

In the past it has been pointed out to me that gcc by default 
respects the possibility that (a+b != b+a) for floating point, so 
it does not attempt those kinds of reordering. So one ought to get 
consistent results from the FPU.

By default -O[0123s] is still math-strict [1]. -Ofast, a host of 
other math options and some CPU-specific options break strictness 
for more speed. If -O[0123s] misbehaves, I guess it should be 
investigated as a potential bug.

Agner Fog's manual 1, section 8 [2] gives a table of optimizations 
performed, including floating point optimizations and many 
compilers including gcc and Borland. So it is likely that gcc did 
all optimizations while being math-strict.

[1] https://gcc.gnu.org/onlinedocs/gcc/Optimize-Options.html
[2] http://www.agner.org/optimize/

Kein-Hong Man (esq.)
Selangor, Malaysia

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