Re: Help required to get started.
- Date: Wed, 07 Sep 2016 14:35:35 +0200
- From: Kevin Krammer <krammer@xxxxxxx>
- Subject: Re: Help required to get started.
Hi, On Wednesday, 2016-09-07, 04:39:44, Duncan wrote: > Aayush Saxena posted on Tue, 06 Sep 2016 23:28:12 +0530 as excerpted: > > Hi...I am new to open source and would like to contribute to kde. > > > > I have basic work experience of working in Qt Creator with C++. Though I > > don't know much but would like to learn. I also have plans to work for > > projects in Season of KDE and Google summer of code. > Kevin, who is a kde dev who spends time on the lists as well, will likely > be along shortly with a reply as well. He may have more to say. But the > above should at least give you a reasonable place to start. :-) Thanks Duncan, your posting contained already most of what I would have written myself. One thing I would add is the recommendation to subscribe to the developer list(s), e.g. kde-devel, as those are ready by more developers and thus increase the chance of getting help when the need arises. In general the best way to start contributing is to find something you are using yourself and/or which is important to you, and then get this particular program built and running from the respective git development branch. I personally started by testing and later fixing some of the KDE games that I happend to play at that time :-) Smaller code bases are usually easier to get into, but they might also not have as many open tasks as bigger ones. Side from https://games.kde.org/ other modules with smaller applications are https://edu.kde.org/ and https://utils.kde.org/ but you are of course welcome to start at any of the larger ones as well. Cheers, Kevin -- Kevin Krammer, KDE developer, xdg-utils developer KDE user support, developer mentoring
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