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Re: [kde] Bad Gwenview




On 2014-08-03 05:40 (GMT-0400) Duncan composed:

If you can't get gwenview behaving as you like,
try gimv and see if it works better for you.

The trackballs I own have no middle button, while keeping track of meanings of middle according to context is something I've never been able to manage, not to mention the difficulty of striking two buttons simultaneously.

I have many installations, making the complicated options (multiple displays, mapping) much too much trouble to contemplate.

Whatever version is whatever version, as most are whatever Cauldron, Factory or Rawhide offer. 4.13.80 just happened to be the one I wanted to view some images with.

I've been able to find no decent keyboards made since the early '90s. All I have were made before Win keys existed. "Decent" is defined to mean function keys where they belong, where one hand's fingers can hit any combination of Fn/Shift/Alt/Ctrl easily.

Looks like it has worked in v4 previously:
https://bugs.kde.org/show_bug.cgi?id=291759

While gimv might be better than "Gwenview", KDE3's Gwenview clearly is, because when 100% is selected, that's the way it stays until another selection is made. Apparently I'm not the only one who thinks selecting 100% ought to be sticky:
https://bugs.kde.org/show_bug.cgi?id=334530
--
"The wise are known for their understanding, and pleasant
words are persuasive." Proverbs 16:21 (New Living Translation)

 Team OS/2 ** Reg. Linux User #211409 ** a11y rocks!

Felix Miata  ***  http://fm.no-ip.com/
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