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Re: [kde-linux] Rebuilding widgets and runners for 64bit installation

David Baron posted on Thu, 17 Jul 2014 11:48:46 +0300 as excerpted:

> I have a new 64-bit Debian installation, want to rebuild some widgets
> and runners I had made. They all worked fine in the 32bit KDE from Sid.
> Now, they compile fine but do not show up after kbuildsyscoa4 or
> restarting plasma.
> Something new I must do?

I don't believe so.  *.desktop file in $KDEDIR/share/kde4/services (or 
$KDEHOME/share/kde4/services if installing as a user not systemwide), run 
kbuildsycoca4... should be it.

Leastwise, that's what I've done here on gentoo/~amd64, and what gentoo 
does post-install when it installs a plasmoid.  Well, gentoo also runs 
update-mime-database and update-desktop-database along with a gnome2-icon-
update since the same function is run at the end of most kde package 
installations, but that shouldn't be necessary for plasmoids or runners 
since they don't (normally at least) have file associations or need to be 
run in a gnome context.

Just to be sure, you are building them as 64-bit, right, and attempting 
to load them in a 64-bit plasma?  Because the 32-bit versions won't load 
in 64-bit plasma.  (Of course for native-code plasmoids and runners.  The 
qml and js coded ones shouldn't need rebuild as they're not native code 
in the first place.)

Duncan - List replies preferred.   No HTML msgs.
"Every nonfree program has a lord, a master --
and if you use the program, he is your master."  Richard Stallman

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