Bug#921949: ITP: golang-github-containers-storage --
- Date: Sun, 10 Feb 2019 08:17:08 -0500 (EST)
- From: "Reinhard Tartler" <siretart@xxxxxxxxxx>
- Subject: Bug#921949: ITP: golang-github-containers-storage --
Owner: Reinhard Tartler <siretart@xxxxxxxxxx>
* Package name : golang-github-containers-storage
Version : 1.5-1
Upstream Author :
* URL : https://github.com/containers/storage
* License : Apache-2.0
Programming Lang: Go
Description : Go library for handling how containers are stored on disk
for some more background on this library. It is a dependency for skopeo,
podman and buildah.
Suggestions for improvements of the package description would be much
storage is a Go library which aims to provide methods for storing
filesystem layers, container images, and containers. A containers-storage
CLI wrapper is also included for manual and scripting use.
Operations which use VMs expect to launch them using 'vagrant',
defaulting to using its 'libvirt' provider. The boxes used are also
available for the 'virtualbox' provider, and can be selected by setting
$VAGRANT_PROVIDER to 'virtualbox' before kicking off the build.
The library manages three types of items: layers, images, and containers.
A layer is a copy-on-write filesystem which is notionally stored as a set
of changes relative to its parent layer, if it has one. A given layer can
only have one parent, but any layer can be the parent of multiple layers.
Layers which are parents of other layers should be treated as read-only.
An image is a reference to a particular layer (its top layer), along with
other information which the library can manage for the convenience of
its caller. This information typically includes configuration templates
for running a binary contained within the image's layers, and may include
cryptographic signatures. Multiple images can reference the same layer,
as the differences between two images may not be in their layer contents.
A container is a read-write layer which is a child of an image's
top layer, along with information which the library can manage for
the convenience of its caller. This information typically includes
configuration information for running the specific container. Multiple
containers can be derived from a single image.
Layers, images, and containers are represented primarily by 32 character
hexadecimal IDs, but items of each kind can also have one or more
arbitrary names attached to them, which the library will automatically
resolve to IDs when they are passed in to API calls which expect IDs.
The library can store what it calls metadata for each of these types of
items. This is expected to be a small piece of data, since it is cached
in memory and stored along with the library's own bookkeeping information.
Additionally, the library can store one or more of what it calls big
data for images and containers. This is a named chunk of larger data,
which is only in memory when it is being read from or being written to
its own disk file.