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Bug#909869: O: libgroove -- audio dispatching library




Control: retitle -1 O: libgroove -- audio dispatching library
Control: reassign -1 wnpp

On Sat, Sep 29, 2018 at 3:48 PM Tobias Frost <tobi@xxxxxxxxxx> wrote:
Source: libgroove
Version: 4.3.0-3 4.3.0-4
Severity: minor
User: mia@xxxxxxxxxxxxx
Usertags: mia-teammaint

Andrew Kelley <superjoe30@xxxxxxxxx> wishes no longer to be uploader of libgroove.

We are tracking their status in the MIA team and would like to ask you
to remove them from the Uploaders list of the package so we can close
that part of the file.

(If the person is listed as Maintainer, what we are asking is to please
step in as a new maintainer.)

I'm hereby orphaning libgroove, as Andrew was the only Uploader listed.

Source: libgroove
Maintainer: Debian QA Group <packages@xxxxxxxxxxxxx>
Section: libs
Priority: optional
Build-Depends: debhelper (>= 11),
               cmake,
               libebur128-dev,
               libchromaprint-dev,
               libavcodec-dev (>= 6:10~),
               libavformat-dev (>= 6:10~),
               libavfilter-dev (>= 6:10~),
               libavutil-dev (>= 6:10~),
               libsdl2-dev,
               pkg-config
Standards-Version: 4.1.4

Package: libgroove-dev
Architecture: any
Multi-Arch: same
Section: libdevel
Depends: libgroove4 (= ${binary:Version}),
         ${misc:Depends}
Description: audio dispatching library (development files)
 This C library provides an sink-based API for decoding and encoding audio.
 It is intended to be used as a backend for music player applications, however
 it may also be used as a backend for any audio processing utility.
 .
 Features:
  * Uses libav for decoding and encoding.
  * Add and remove entries on a playlist for gapless playback.
  * Supports idempotent pause, play, and seek.
  * Per-playlist-item gain adjustment so you can implement loudness compensation
    without audio glitches.
  * Read and write metadata tags.
  * Extensible sink-based interface. A sink provides resampling and keeps its
    buffer full. This package contains the raw sink which provides
    reference-counted raw audio buffers. Other sinks are built on top of this
    one.
  * Thread-safe.
 .
 This package contains the development files.

Package: libgroove4
Architecture: any
Multi-Arch: same
Depends: ${shlibs:Depends},
         ${misc:Depends}
Pre-Depends: ${misc:Pre-Depends}
Description: music player backend
 This library provides decoding and encoding of audio on a playlist.
 It is intended to be used as a backend for music player applications, however
 it is generic enough to be used as a backend for any audio processing utility.
 .
 Features:
  * Uses libav for decoding and encoding.
  * Add and remove entries on a playlist for gapless playback.
  * Supports idempotent pause, play, and seek.
  * Per-playlist-item gain adjustment so you can implement loudness compensation
    without audio glitches.
  * Read and write metadata tags.
  * Extensible sink-based interface. A sink provides resampling and keeps its
    buffer full. This package contains the raw sink which provides
    reference-counted raw audio buffers. Other sinks are built on top of this
    one.
  * Thread-safe.
 .
 This package contains the shared library.

Package: libgrooveplayer-dev
Architecture: any
Multi-Arch: same
Section: libdevel
Depends: libgrooveplayer4 (= ${binary:Version}),
         libgroove-dev,
         ${misc:Depends}
Description: audio device playback sink for libgroove (development files)
 This C library provides a GroovePlayer struct which attaches to a
 GroovePlaylist and sends audio frames to a sound device. It also includes
 dummy player which can simulate playback without actually having access
 to a sound device.
 .
 This package contains the development files.

Package: libgrooveplayer4
Architecture: any
Multi-Arch: same
Depends: ${shlibs:Depends},
         ${misc:Depends}
Pre-Depends: ${misc:Pre-Depends}
Description: hardware audio playback for libgroove
 This libgroove plugin plays audio via a sound device. It includes a dummy
 player which can simulate playback without actually having access to a sound
 device.
 .
 This package contains the shared library.

Package: libgrooveloudness-dev
Architecture: any
Multi-Arch: same
Section: libdevel
Depends: libgrooveloudness4 (= ${binary:Version}),
         libgroove-dev,
         ${misc:Depends}
Description: loudness scanner sink for libgroove (development files)
 This C library provides a GrooveLoudness object which attaches to a
 GroovePlaylist and uses the EBU R128 standard to detect loudness. The values
 it produces are compatible with ReplayGain.
 .
 This package contains the development files.

Package: libgrooveloudness4
Architecture: any
Multi-Arch: same
Depends: ${shlibs:Depends},
         ${misc:Depends}
Pre-Depends: ${misc:Pre-Depends}
Description: loudness scanner for libgroove
 This libgroove plugin uses the EBU R128 standard to detect loudness.
 The values it produces are compatible with ReplayGain.
 .
 This package contains the shared library.

Package: libgroovefingerprinter-dev
Architecture: any
Multi-Arch: same
Section: libdevel
Depends: libgroovefingerprinter4 (= ${binary:Version}),
         libgroove-dev,
         ${misc:Depends}
Description: acoustid fingerprinter sink for libgroove (development files)
 This C library provides a GrooveFingerprinter object which attaches to a
 GroovePlaylist and chromaprint to generate a unique id for media. The id
 can be used with the acoustid.org service to find out metadata tags for
 the media.
 .
 This package contains the development files.

Package: libgroovefingerprinter4
Architecture: any
Multi-Arch: same
Depends: ${shlibs:Depends},
         ${misc:Depends}
Pre-Depends: ${misc:Pre-Depends}
Description: acoustid fingerprinter for libgroove
 This libgroove plugin generates audio fingerprints which can be used with the
 acoustid.org service to find out metadata tags for the media.
 .
 This package contains the shared library.

--

Saludos,
Felipe Sateler