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Re: Cygwin fails to utilize Unicode replacement character

On 2018-09-07 05:54, Corinna Vinschen wrote:
> On Sep  7 13:51, Thomas Wolff wrote:
>> On 07.09.2018 13:41, Thomas Wolff wrote:
>>> On 07.09.2018 13:29, Corinna Vinschen wrote:
>>>> On Sep  7 12:34, Thomas Wolff wrote:
>>>>> On 07.09.2018 10:17, Corinna Vinschen wrote:
>>>>>> On Sep  6 09:01, Corinna Vinschen wrote:
>>>>>>> https://cygwin.com/ml/cygwin-cvs/2018-q3/msg00054.html
>>>>>> I created new developer snapshots for testing.  Please give the latest fromhttps://cygwin.com/snapshots/  a try.
>>>>> Raster Fonts: output of invalid encoding hangs cygwin...
>>>>>> This will be my last action for the next 4 weeks though. I'll be
>>>>>> back in October.
>>>> Looks like s/ANSI_CHARSET/DEFAULT_CHARSET/ does the trick
>>> Without this change, lf.lfFaceName is "T" when entering the do...while
>>> loop.
>> No, sorry, it's "Terminal" initially and then shortened down to "T" by one
>> char each in the loop.
>>> What's the purpose of this nested loop (do...while and EnumFontFamilies)
>>> anyway?
> The loop is handling the weird DejaVu Sans Mono behaviour I explained
> in previous mail.

Garbage in font name from uninit struct on stack?
Before call bzero/memset/implicit:

+  CONSOLE_FONT_INFOEX cfi = { 0 };

and remove loop, which opens an attack vector by renaming a good font and
substituting one with a shorter name, or could cause problems by using the wrong
font e.g DejaVu Sans.

You need to self-impose a change freeze before heading out, once you're in
"stuff to get done before leaving" mode, which may be a day or up to a week, you
delegate or postpone decisions and actions until you return: BTDTGTS (Got The
Scars) ;^>

Take care. Thanks, Brian Inglis, Calgary, Alberta, Canada

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