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Re: i686 ld couldn't resolve wglCreateContext from libopengl32.a on x86_64 system

On Thu, Mar 2, 2017 at 5:19 PM, Yaakov Selkowitz wrote:
> Maybe, maybe not.  Mixing *NIX and Win32 APIs isn't so simple.

I have some small projects that do this mixing. A determined
individual can do it. I have not done it with 'wgl'

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